I decided to put here my work and research for a new microscale city using new development in modular base. I call it Micropolis 3.0 as it came from the work of other AFOL that used Two versions of roads in microscale. Here's the link to the second version.
N.B.: the picture on the page is wrong. Your Modular 16X16 Baseplate should look like this:
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| The regular 16X16 studs Baseplate |
The first version was pretty the same except of the use of an hard to find plate the 3069bp0a
(or Tile 1X2 with partial white stripes pattern! PARTY!).
(or Tile 1X2 with partial white stripes pattern! PARTY!).
So none of the two version was very appealing to me when I came to "wanna build something" of my own. After a lot of browsing through out flickr group, members and so many pictures of group built, it was clear to me that the display was quite dull when it came to mapping a micropolis. All the roads where the same! and nothing was happening in the city grid.(more !!!)
Except for one attempt to build a river and subway here, the roads were still really boring to me.
As I was still going to build "the residential" on a multiple of a 16X16 base plate with 4 connecting bricks, one on each side like the V2; I started to think of the streets as modular base themselves that could easily connect with each others and create Lots in between where the modular base plates will fit and connect as well. The ugly white 1X2 tile for crosswalks will then be replace by the snot technique to create stripes. And so much more opportunities for the streets grid that I've just started to scratch the possibilities. Yes it's just another article.
In this example the road section is 2 Modular base long and 7 bricks large. But I Tried on different roads, streets or avenue wide and even push on what could be a highway extended on 16 bricks wide.
But the black don't fit for that kinda roads and I will come back on that matter in another article about color.
Just as a boulevard gets quickly boring with two rows of 4 black tiles wide if it's empty of cars. but there's a way to make it look more cool. It's another article too.
(Here my baseplate is messy and I'm not going to do that EVER. but it's just okay for drafting, even the crosswalks are offset.)
(Here my baseplate is messy and I'm not going to do that EVER. but it's just okay for drafting, even the crosswalks are offset.)
So from this new conception, came the idea of a city of four section.
I just got to work on the South East section so far.
I just got to work on the South East section so far.
It is layout like that:
going west to east is main and commerce, subway and South road.
going north to south is First Av, Brick road, South Av, East boulevard and the railway.
in orange are the Bus stops, and there's probably some missing in First and South Avenue.
So Far I just work on illustrator to render a street map, and a code map for each lot.
Worked on some draft for buildings
Worked on some draft for buildings
And I also build all the roads, subway and railway sections in LDD to get the total of pieces.
Put that in Numbers (not an Excel or Word fan) and you get the total cost of one of the fourth corner
of the road grid of Micropolis 3.0
yeah! PARTY!
(honestly I just started with only Main Street and get a total of 149 euros. I don't know If Im gonna go through the end of that exercise considering the debbie downer effect!)
But I hope that soon I'll be able to build half of the SE corner, or the whole grid. would be awesome.
As I can't wait to really see what I've done in LDD. Especially where Main and south road go under East boulevard.
I need a name for South Road I think.


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